0.3.5 Casey Route Update!


NOTE: Gallery is broken in old saves. Old saves during dialogue are also broken. There's a save file at the bottom that you can download if you don't want to replay the previous updates.

Changelog:

  • Implemented the start of Casey's route. To get there, you need to fill up the final heart with 3 clues/courage and then confront Casey. NOTE: Each character will have many possible clues/courage that you can find, but you only need 3.
  • 1500+ lines of dialogue. I lost track towards the end, but it's a lot.
  • 3 long Casey route scenes. 1 long dream scene. Several shorter scenes and the ability to revisit them. (Can't revisit the 3 long route scenes, that will come later.)
  • Redrew some old scenes with new backgrounds.
  • Made Casey's room interactable.
  • Implemented Hard and Nightmare to Casey's yoga minigame.
  • Now if there is no new dialogue for a location AND time, and there (most likely) won't be in the future, you'll be able to 'hang out' with a character. It will only progress time, give a nice visual, and do nothing else, but reaching this point is required to get lewd scenes at these locations and times. (With some exceptions)
  • Masturbating is now available at the bed, after reaching the first dream scene with a character. There will be more with this later, but it's just simple masturbating for now.
  • Adjusted the code for the minigame difficulty choice to hopefully fix a bug where people could play hard and nightmare even though they weren't in the game.
  • Adjusted some backgrounds and improved the hallway ones to actually show the interiors when the doors are ajar.
  • Added SEVERAL animations. Originally it was just going to be a few, but you can thank the delays for giving the animators enough time to do more.
  • Added the animations to the gallery as well, though they will just be one speed/variation.
  • Finalized the characters in the kitchen, having them actually do stuff instead of just stand on screen.
  • Improved the dialogue load system so that it will be quicker in MOST cases. Not every time however, still a few kinks to figure out. This is what broke the old saves during dialogue, sorry about that.
  • MOBILE ONLY: Tried some stuff with the window and resolution stuff. Let me know how it looks/works. If it doesn't work, then I have a few other ideas still left.
  • MOBILE ONLY: Made the hints and the tooltip so that you need to press on them instead of hover, which should make them easier to handle and hopefully prevent things from being hidden under your thumb or something.
  • MOBILE ONLY: Made the buttons for the yoga minigame bigger. Let me know if you want them even bigger.
  • NOTE FOR MOBILE ONLY: I have no clue how the animations will be/work, so try to be understanding of that. I think I can make an option where animations are disabled, but ideally I wouldn't have to do that.

b-m:

  • Did a bunch of back-and-forth experiments to try and fix a resolution problem on mobile as well as a problem where the background was getting flipped and stretched. In the process, finally found the solution to the aspect ratio problem that's been there since the start of the project, but had to disable background blur in dialogue.
  • Disabled animations on mobile, because mobile can't handle them.
  • Fixed hints not working on mobile.
  • Adjusted the wording on one hint.
  • Fixed a bug where you could "Wait for Casey" in the upstairs bathroom whenever.
  • Fixed the "Wait for Casey" option in general so that it actually works.
  • Fixed dialogue not loading right.

n:

  • Adjusted one CG.
  • Fixed the speaker's name in one line of dialogue.
  • Android version now supports 64bit as well. No clue why it was only 32bit for so long, especially when it seems to help the game run smoother.

o:

  • Fixed the game not working when you pick a translation.
  • Fixed the Spanish translation having issues with certain letters.
  • Fixed an issue with saving around the Casey bath scene.

p:

  • MOBILE ONLY: Tried locking the framerate to something lower. It's an easy thing to adjust so let me know if it causes problems. Previously it was the same as the screen's refresh rate, but I wanted to experiment to see if this would help some people with lagging and crashing issues.
  • Fixed the Chubby Bunny minigame not working on translations.
  • Adjusted the hints on the three-piece heart.
  • Fixed the hints to say the correct thing once you reach the end of the current Casey Route.


Pre-Route Save: (Pixeldrain) (Gofile)

Files

StuckAtHome-0.3.5n-Win.zip 1.8 GB
81 days ago
StuckAtHome-0.3.5n-Mac.zip 1.8 GB
81 days ago
StuckAtHome-0.3.5n-Linux.zip 1.8 GB
81 days ago
StuckAtHome-0.3.5n-Android.apk 1,001 MB
81 days ago

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